Engineering & Gravity

Marble Maze Challenge

Design, build, and decorate your very own marble maze. Explore gravity, motion, and engineering design — then take your creation home!

Hosted at Sewell Mill Library & Cultural Center

The Marble Maze Challenge was presented at Sewell Mill Library, where kids planned and built their own unique mazes, learned about motion, gravity, and engineering design, and took home their very own maze game — all for free!

December 4th 4:00–5:00 PM Sewell Mill Library FREE Event
7–12
Age Range
45–60 min
Duration
2–3
Kids per Team
FREE
Always Free

Objective

Build and decorate your own marble maze to explore engineering design, problem-solving, and creativity. Your maze must guide a marble from a start point to a finish point using walls, ramps, and obstacles — all held together with tape and imagination!

The key challenge: Balance creativity with functionality. A beautiful maze that the marble can't navigate isn't a success — but a functional maze with no theme is missing the "Arts" in STEAM!

Materials (per team)

  • Shoebox lid or flat cardboard base (the maze floor)
  • Straws, popsicle sticks, or pipe cleaners (for walls and barriers)
  • Tape or glue
  • 1 marble or small bead
  • Scissors
  • Markers, stickers, or paint for decoration and theming

Build Steps

1Plan Your Maze: Sketch out a path for the marble to follow on your cardboard base. Mark the start and finish. Where will you add obstacles?
2Build Barriers: Use straws, popsicle sticks, or cardboard strips to create walls along your maze path. Tape or glue them down securely.
3Add Challenges: Include ramps (angle a popsicle stick), tunnels (arch a straw), or mini obstacles to make it tricky and fun. The marble should have to navigate around corners!
4Decorate: Paint or color your maze to give it a theme — space galaxy, jungle adventure, candy land, or ocean deep. Make it yours!
5Test: Tilt the maze gently and guide the marble from start to finish. Does it make it all the way through?
6Iterate: If the marble gets stuck or moves too fast, adjust your design. Add or move walls. Change the tilt angle. Engineers always improve!

Test & Measure

Once your maze is built, it's time to experiment! Here are ways to measure and improve your design:

  • Timer Test: How long does it take the marble to travel from start to finish? Use a stopwatch and record multiple attempts.
  • Success Rate: Out of 5 attempts, how many times does the marble make it all the way through?
  • Angle Test: Try different tilt angles. Does a steeper tilt make the marble go faster or get stuck more?
  • Redesign: Move one barrier or add one new obstacle. Does it make the maze harder or easier?

Team Challenge: Have groups compete to design the fastest maze — lowest average time wins! Or award prizes for "Most Creative Theme" and "Most Obstacles."

What Kids Learn (STEAM Links)

Real-World Connection: Engineers Design Paths!

Civil engineers design roads, pipelines, and channels that guide water, traffic, and materials from one place to another — just like your marble maze! They have to consider gravity (water flows downhill), friction (rough surfaces slow things down), and obstacles (bridges over rivers). Your marble maze is a miniature engineering design challenge just like the ones real engineers solve every day.


Bonus Thinking: If you were designing a water park slide, what would you think about? Speed, curves, safety barriers — it's the same skills you're practicing right now!

Safety & Tips

  • Supervise scissors use — especially younger participants.
  • Marbles are small — keep them away from very young children and off the floor where they're a tripping hazard.
  • If using paint, protect clothing with a smock or old shirt.
  • Let glue dry fully before testing if using glue instead of tape.
  • Encourage teamwork — let everyone contribute ideas for the maze design.

Extensions & Bonus Challenges

  • Speed Race: Which team's maze has the fastest average completion time?
  • Obstacle Count: Add a "difficulty score" — one point per obstacle the marble must navigate.
  • Innovation Twist: Apply coding logic — "If the marble hits a wall at position X, redesign that section." Think in if/then logic!
  • Multi-Level Maze: Can you build a maze that goes up a ramp, through a tunnel, and back down?
  • Art Award: Vote on the most creative theme — best space maze, best candy land, best underwater world.

Bring the Marble Maze to Your Library!

We previously hosted this activity at Sewell Mill Library with limited spots filling up fast. Book a free workshop for your community!

Request This Activity